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Games people love

Measuring engagement in video games


GameReach.io measures how much the fans love a given game title - even before launch! Not the just critics or collectors who never play, but the fans! It works by combining public data points from sources like Steam, Reddit, Twitch, Itch.io and MetaCritic.

Engagement, as we define it, includes everything from people talking about the game, streaming it, and reviewing it - to playing it for hours on end.

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2702 games with an average GameReach score of 10.94

Game of the Week



Power & Revolution 2021 Edition

Power & Revolution 2021 Edition is our featured game

Power & Revolution 2021 Edition is a game by Eversim and our Game of the Week.

It has a current GameReach of 53.64 and has seen rising activity recently. Check the Power & Revolution 2021 Edition-page for more insights!

Description

A new expansion of the ultra-realistic simulator of today's world where you play as the head of state or as the opposition! New Features for 2021: administration of the EU, Covid vaccinations, Biden's Challenge, political coalitions, diplomatic negotiations, worldwide tax and free-trade agreements.

Live Updates



Recently Updated Titles

The table below updates automatically to display the most recently updated titles where the GameReach score changed.


Top 10 of All Games

#TitleDeveloperGameReach
1MinecraftMojang AB89.58
2HadesSupergiant Games82.60
3Resident Evil 7 BiohazardCapcom79.28
4Among UsInnersloth73.85
5OverwatchBlizzard Entertainment, Activision Blizzard73.41
6Apex LegendsRespawn Entertainment, Electronic Arts72.12
7It Takes TwoHazelight, Electronic Arts71.52
8To The MoonFreebird Games70.49
9Do Animals Dream?Black Vein Productions70.13
10Control505 Games68.83

Explore more Top 10 lists and discover what games are popular for different audiences.

A tool for game publishers, streamers, and video game marketing



Who is GameReach.io For?

  • Indie teams, who are building communities around their titles
  • Journalists, researching influential and popular video games
  • Marketers and community folks, tracking if their efforts are working
  • Streamers, YouTubers and content creators, looking for games to feature
  • Publishers, looking for indie games and teams to invest in
  • Designers, researching similar projects similar to their own

Since GameReach.io measures actual fan engagement, rather than sales and reviews, the tool is primarily aimed at industry professionals and video game content creators. The score is updated periodically, to reflect changes in how a given title is perceived, and can be used to track a title over time.

Why is it needed?

In video games, there are many variables that play into the success of a title. It is generally agreed, that building buzz and community around a new title is what makes the difference, between putting out another obscure title, and the next Big Thing.

GameReach.io is being built to quantify people's engagement, as a tool for tracking that process, and a way to measure what is popular now, and what has a long tail appeal.

GameReach.io is a Work-in-Progress



Early days

This is the very beginning! The database is 2702 games big, and the algorithm is being tweaked behind the scenes.

Get an occasional email, when a major expansion rolls out, or new site features are added. To avoid spamming people's inboxes, only the most important news make it to email. For day-to-day updates, follow @GameReachIO on Twitter.

To manage emails and newsletter lists, we use Mailchimp.

If you want to know more, or would like a game entered into the database, get in touch.

Send an email to contact@GameReach.io or tweet to @GameReachIO.