Where did the data go? GameReach.io | games people love
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Games people love

Measuring engagement in video games


GameReach.io measures how much the fans love a given game title - even before launch! Not the just critics or collectors who never play, but the fans! It works by combining public data points from sources like Steam, Reddit, Twitch, Itch.io and MetaCritic.

Engagement, as we define it, includes everything from people talking about the game, streaming it, and reviewing it - to playing it for hours on end.

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Browse all games in the database, or use the search to find specific titles.


11388 games with an average GameReach score of 2.71

Game of the Week



Stray

Stray is our featured game

Stray is a game by Annapurna Interactive and our Game of the Week.

It has a current GameReach of 66.76 and has seen rising activity recently. Check the Stray-page for more insights!

Description

Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.

Live Updates



Recently Updated Titles

The table below updates automatically to display the most recently updated titles where the GameReach score changed.


Top 10 of All Games

#TitleDeveloperGameReach
1RustFacepunch Studios96.60
2RimworldLudeon Studios94.31
3Counter-Strike: Global OffensiveValve, Hidden Path Entertainment92.36
4Mount & Blade: WarbandTaleWorlds Entertainment92.31
5Dota 2Valve91.28
6HadesSupergiant Games86.33
7Path of ExileGrinding Gear Games85.28
8OmoriOMOCAT, LLC83.35
9Hollow KnightTeam Cherry81.60
10CelesteExtremely OK Games, Ltd., Matt Makes Games Inc.79.84

Explore more Top 10 lists and discover what games are popular for different audiences.

A tool for game publishers, streamers, and video game marketing



Who is GameReach.io For?

  • Indie teams, who are building communities around their titles
  • Journalists, researching influential and popular video games
  • Marketers and community folks, tracking if their efforts are working
  • Streamers, YouTubers and content creators, looking for games to feature
  • Publishers, looking for indie games and teams to invest in
  • Designers, researching similar projects similar to their own

Since GameReach.io measures actual fan engagement, rather than sales and reviews, the tool is primarily aimed at industry professionals and video game content creators. The score is updated periodically, to reflect changes in how a given title is perceived, and can be used to track a title over time.

Why is it needed?

In video games, there are many variables that play into the success of a title. It is generally agreed, that building buzz and community around a new title is what makes the difference, between putting out another obscure title, and the next Big Thing.

GameReach.io is being built to quantify people's engagement, as a tool for tracking that process, and a way to measure what is popular now, and what has a long tail appeal.

GameReach.io is a Work-in-Progress



Early days

This is the very beginning! The database is 11388 games big, and the algorithm is being tweaked behind the scenes.

Get an occasional email, when a major expansion rolls out, or new site features are added. To avoid spamming people's inboxes, only the most important news make it to email. For day-to-day updates, follow @GameReachIO on Twitter.

To manage emails and newsletter lists, we use Mailchimp.

If you want to know more, or would like a game entered into the database, get in touch.

Send an email to contact@GameReach.io or tweet to @GameReachIO.